![]() ![]() %% ]įloating, whispering monsters that attack by spitting globs of poison at their target. * UnusableEnemyEquipment: The player never gets to wield their chainsaw. Other additions include a pad on their right shoulders, a blue tattoo ringing their upper left arms, green wristbands, a belt, ], a SlasherSmile and additional blood splatters all over themselves. * UndergroundMonkey: The Multi-Grenade Ogres wear yellow-green tunics with a silver Quake insignia, instead of the standard brown tunic and insignia. * OurOgresAreHungrier: One of the most common enemies in non-modern levels (only missing the later stages of Episode 4), and inexplicably carry chainsaws and grenade launchers. ** Multi-Grenade Ogres are statistically identical to standard Ogres, but fire Multi-grenades that split into 5 mini grenades if the initial multi-grenade isn't prematurely detonated by hitting an entity. ** Regular Ogres have 200 HP and are equipped with both a GrenadeLauncher and a ], but they aren't all that fast. ![]() * InformedAttribute: They are supposedly cannibals, but much like every enemy except for the Grunt, they will never engage in monster in-fighting with their kin. * ImAHumanitarian: Are described as being "cannibal monsters", ]. Despite firing grenades that look just like the player's, they are much weaker, to the point that, of all enemies with explosive attacks, Ogres are the only ones that can't gib zombies. * GrenadeLauncher: The regular variety fires standard grenades, while the Multi-Grenade variety uses the eponymous Multi-Grenades that split into five more, covering a bigger area. * ChainsawGood: They carry one on their right arm. * BottomlessMagazines: They have an unlimited number of grenades to chuck at you. The multi-grenade variant is introduced in ''Dissolution of Eternity''. Large, humanoid monstrosities armed with a grenade launcher for ranged combat and with a chainsaw for melee combat. * VaderBreath: After they've spotted the player, their muffled heavy breathing can be heard echoing through the halls as they hunt you down. Although the ''Scourge of Armagon'' mission pack features a useable Laser Cannon, it fires red beams that are much stronger than the rifles' orange beams. * UnusableEnemyEquipment: Their Laser Rifle cannot be used by the player. * UniqueEnemy: In ''Quake 64'', due to substantial cuts being made to the techbase levels (with two of the four levels being removed altogether), they only appear in one level (namely " Termination Central"). * GlowingEyesOfDoom / RedEyesTakeWarning: Their glowing, red eyes can be faintly seen beneath their visors. * FacelessGoons: Their Biosuit helmets feature tinted visors. * EnergyWeapon: Their Laser Rifles fire bolts that are very hard to dodge and do a lot of damage. * EliteMook: Beefier Grunts wearing a full Biosuit and armed with Laser Rifles. * AscendedExtra: After appearing in only three levels of the original ''Quake'' and being barely any more prominent in the subsequent expansions, ''Dimension of the Machine'' upgrades them into the most common enemy, with dozens appearing in every level. * AmbiguouslyHuman: The manual describes them as "Grunt, Mark Two", but doesn't mention whether they have the same pleasure-inducing cybernetics, and unlike Grunts, they're able to speak. Sturdier marines outfitted in full Biosuits and armed with Laser Rifles. They were cut from the only other techbase level included in this port. * UniqueEnemy: In ''Quake 64'', they appear only in the opening level, " The Slipgate Complex". While it’s very unlikely for this to ever happen in the vanilla game, as their jump is not high enough to reach that spot and they’re never placed on any ledges they could leap off of, some modders like to take advantage of this little-known quirk to give their players a nasty surprise. * LethalJokeCharacter: Although their bites and scratches are normally quite wimpy, their leap attack can be a OneHitKO if it should happen to land above the player’s head. * IHaveManyNames: In the game files, they're just called "dog". [[WMG:[[center:''VideoGame/s and are quite fast. ![]()
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